AR/VR Chip Industry Study Focus on Expanding Business in Fast-Growing Economies with New Product
The global AR/VR chip market was
valued at $1.38 billion in 2018, and is projected to reach $7.76 billion by
2026, registering a CAGR of 23.3% from 2019 to 2026. The AR/VR chip market is
projected to witness healthy growth, especially in the Asia-Pacific and
European region. This growth is attributed to high adoption of mobile devices;
growth in number of gamers in the region; and increased awareness among the
end-user industries regarding the benefits of augmented and virtual reality
technology-based solutions.
The key players profiled in the
report include Qualcomm Technologies Inc., NVIDIA Corporation, Imagination
Technologies Limited, MEDIATEK Inc., Intel Corporation, Spectra 7, Advanced
Microdevices Inc, International Business Machine Corporation, Samsung
Electronics Co. Ltd, and Huawei Technologies Co. Ltd. These key players have
adopted strategies such as product portfolio expansion, mergers &
acquisitions, agreements, geographical expansion, and collaborations to enhance
their market penetration.
A handheld is any portable device
that can be carried and held in one's palm. A handheld can be any computing or
electronic device that is compact and portable enough to be held and used in
one or both hands. It may contain cellular communication, but this category can
also include other computing devices.Growing popularity and a rise in numbers
of the technology user base are expected to drive the demand for the AR &
VR handheld device market during the period.
AR/VR Chip Market by Chip Type
(Processor ICs, User Interface ICs, and Power Management ICs), Device Type
(Head Mounted Display, Head Up Display, Handheld Device, Gesture Tracking Device,
and Projector & Display wall), and End User (Gaming, Entertainment &
Media, Aerospace & Defense, Healthcare, and Others): Global Opportunity
Analysis and Industry Forecast, 2019-2026.
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